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NON-DIMENSIONAL CITIES 2022

'Non-dimensional Cities' is an immersive cinematic experience in which participants journey through an endlessly unfolding virtual cityscape that expands over all axes. This dimensionless cityscape is constructed from a large collection of point clouds and sounds. While the user is standing on the controller platform and navigates through this virtual world, a sense of physical instability takes over.

The building blocks of the world are generated from depth map information and panoramic photographs obtained from Google Street View’s API. Depending on the user’s position in the virtual world these blocks are dynamically repositioned on a three-dimensional grid. By subtle manipulation of motion and sound, perspective distortion and shifts in balance Non-dimensional Cities unquestionably re-calibrates the viewer's perception of dimensionality.

NON-DIMENSIONAL CITIES NON-DIMENSIONAL CITIES

Artist:
Marnix de Nijs

Sound design:
Boris Debackere, Brussels, BE

Unity development:
Pawel Homenko, Plewiska, PL

Spasm for Live, spatial audio mixer:
V2_Lab, Rotterdam, NL
Sebastian Frish, AT

Courtesy:
the BEEP collection ES


Marnix de Nijs © 2022